Competitive consensus:
- Rule the Universe — everything feeds toward this.
- Start Total Annihilation early and often.
- Progress Attack Waves methodically.
- Use Martian Attack to stack multiballs.
- Combos and Super Jets matter more than most players realize.
Standard Skill Shot
- Plunge into flashing Bonus X lane
- Scores 10M + increases by 10M each time
- Awards +5X Bonus
Super Skill Shot
- Hold left flipper while plunging
- Shoot any ramp or loop for 50M
- Spots all 3 Total Annihilation lamps for that shot
- Shooting Forcefield lowers it immediately
Lit at the scoop by completing the 4 rollovers in the picture, you can change lit rollovers by flipping the flippers.
Collect mystery by shooting right scoop
Possible awards include:
- 25M / 50M
- Light Extra Ball
- Light Lock / Award Lock
- Multiball
- Martian Attack
- +5X Bonus
- Hold Bonus
- Strobe Multiball
- Video Mode
- Martian Bombs
Hit the 3 targets to drop the forcefield and then hit the saucer targets to open the hole and then shoot the hole to destroy the saucer.
Attack Wave Order
- USA – Statue of Liberty
- Germany – Brandenburg Gate
- England – London Bridge
- Italy – Tower of Pisa
- France – Eiffel Tower
- Conquer Mars
Scoring Progression
- Hits increase each wave (+4 per wave)
- Hit value increases (+10M per wave)
- Destroying Saucer bonus increases (+100M)
- Extra Ball lit after defeating the 2nd Saucer
Conquer Mars
- Forcefield opens permanently
- Shoot Saucer hole 10 times
- Each shot = 100M
- Final shot = 2.5B
- Can only be done once per game
Combos
- Consecutive ramp/loop shots
- Only during single-ball play
- Values:
- 2-Way → 25M
- 3-Way → 30M
- Continues upward
Super Jets
- Earned after 100 jet bumper hits
- Jets score 3M each
- Stack in Multiball, shoot the loops
Shoot the four major shots:
- Left Loop (Capture)
- Left Ramp (Big-O-Beam)
- Right Ramp (Tractor Beam)
- Right Loop (Atomic Blaster)
Each shot must be made 3 times
Values:
- 1st hit → 20M
- 2nd hit → 25M
- 3rd hit → 30M + starts Hurry-Up
Hurry-Up
- Saucer / Forcefield lit
- Starts at 100M, counts down to 25M
- Multiple Hurry-Ups stack:
- 2 → 300M
- 3 → 500M
- 4 → 1B + Total Annihilation starts
Total Annihilation Multiball
- 4-ball multiball
- All four major shots = Jackpots 50M +5M each collect
- Lock Ramp = Annihilation Jackpot = sum of all Jackpot collected
- Successive Total Annihilations start higher
- Ends when down to one ball.
Lock 3 balls at the Lock Hole
- Locks are virtual (no physical lock)
- Lock Ramp lights locks
During Multiball
- Five shots lit for Jackpots:
- Jackpot starts at 60M, +10M per collect
- Once all 5 collected → Super Jackpot
Super Jackpot:
- Starts at 250M
- Moves between shots every ~5 seconds
- Relights all jackpots
- Successive Super Jackpots increase (up to 1B).
- Spell M-A-R-T-I-A-N
- Shoot scoop to start Martian Attack
- Kill 4 bouncing Martians in 30 seconds
- Each Martian = 20M (up to 50M later)
Killing all 4:
- Starts Martian Multiball
- Adds another ball into play
- Martian shots remain lit for points
Martian Bombs
- Awarded via:
- Stroke of Luck
- Completing MARTIAN again
- Press Launch Button to kill a Martian instantly
- Bombs stack and carry over
- Stroke of Luck only (once per game)
- 3-ball multiball
- Playfield goes dark
- Hit Forcefield for 50M per hit
Awards:
- 10 hits → Extra Ball
- 20 hits → 250M
- 30 hits → Bonus
Very long ball saver.
- Stroke of Luck only (once per game)
- Shoot descending saucers
- Each hit = 3M
- One Smart Bomb via Launch Button
Awards:
- ~30 saucers → Extra Ball
- Final Mothership = 80 hits
- Total possible value ~635M
Extra Balls can be lit by:
- Defeating 2nd Saucer
- Completing rollover lanes 10 times
- Video Mode
- Strobe Multiball (10 hits)
- Stroke of Luck
All collected at Stroke of Luck (except Video Mode EB).
Rule the Universe (Wizard Mode)
To light:
Complete all 6 objectives:
- Total Annihilation
- Martian Multiball
- Conquer Mars
- Super Jets
- 5-Way Combo
- Collect a Super Jackpot
Rule the Universe
- 4-ball multiball
- Everything lit
- Jackpots start at 100M
- Super Jackpot roams
- Martians active
- Victory Laps lit after
Score 5B:
- Flippers shut off
- Universe Ruled
- +5B bonus
- Initials + date recorded